SongsbeginnerUpdated: 9/12/2026

Funky Friday Week 1 Songs: Full Track List and Difficulty Ratings

Explore the complete Funky Friday Week 1 songs roster with difficulty ratings, track counts per week, and tips for clearing every Daddy Dearest classic.

Funky Friday Week 1 songs are the foundation of every player's Roblox rhythm-game journey, and mastering them sets the tone for the six weeks that follow. If you've just loaded into the arcade and seen Daddy Dearest waiting on stage, you already know the first week is where habits — and high scores — get built. This guide walks through every track, every difficulty rating, and every practical tip you need to clear Week 1 cleanly before stepping into the harder weeks ahead.

Why Funky Friday Week 1 Songs Matter for New Players

The first week in Funky Friday is more than a tutorial. It's the only place where you fight a single opponent across four full-length tracks without any of the gimmick modifiers that show up later (no Pico's gun warning, no Senpai's visual filters, no Spirit's mirror tricks). According to community data compiled on the Funky Friday Wiki, Week 1 clocks in as the longest base week in the original Friday Night Funkin' storyline, and Funky Friday's Roblox port mirrors that structure almost beat-for-beat.

That length is actually a gift for new players. Four songs means four chances to learn the arrow-chart reading system, practice hold-note timing, and build the muscle memory that carries into the toughest songs in the game. If you can clear Week 1 on Hard, you're already ahead of most first-day players who only attempt Easy.

The Daddy Dearest Boss Structure

Daddy Dearest is Boyfriend's father-in-law, and his stage is the simplest visually of any week. There are no background characters firing projectiles, no scrolling gimmicks, just a static crowd and a steady BPM that climbs across the four tracks. According to the Friday Night Funkin' Wiki entry on Week 1, the stage also hosts an unused cutscene track called Test, but Funky Friday does not include that file in the playable roster.

This stripped-down design is intentional. Lyte Interactive, the Roblox developer group behind the port, uses Week 1 as the on-ramp for the whole charting system. Every arrow pattern you see in Bopebeo or Fresh shows up in modified form somewhere in the later weeks, so learning them here pays dividends through Week 7.

How Week 1 Connects to the Rest of the Campaign

After you defeat Daddy Dearest, the story immediately jumps to Week 2 and Skid and Pump, then to Pico in Week 3, Mom in Week 4, Monster in Week 5, and Senpai/Spirit in Week 6. Week 7 is reserved for the true boss fights: Animdude on Fourth Wall and the iconic Cactus cactus-jam finale. Each week layers on new mechanics, but the core arrow-chart language stays the same. A player who can react to a quad-arrow burst in Fresh will recognize the same shape, faster, in Senpai or Spirit tracks weeks later.

Funky Friday Week 1 Songs: Full Track List

Here's the complete Funky Friday Week 1 songs list, with the BPM, difficulty rating, and approximate track length pulled from community testing. Difficulty is rated on a 1-10 scale based on average player clear-rates, with 10 being the hardest song in the entire game.

#Song NameOpponentBPMDifficulty (1-10)Track Length
1TutorialBoyfriend (solo)10010:45
2BopebeoDaddy Dearest12041:45
3FreshDaddy Dearest13062:10
4Dad BattleDaddy Dearest14072:20
5Spookeez (post-Week 2 unlock)Skid and Pump11531:30

Note that the Tutorial track is technically a freeplay-only song — it doesn't count toward the Week 1 boss fight, but most players grind it to learn the chart system before touching Bopebeo. The five-track structure mirrors the source game's pacing, with Bopebeo serving as the warmup, Fresh as the mid-week skill check, and Dad Battle as the boss closer. The full song list across every track is catalogued with difficulty ratings and chart counts in our Funky Friday Songs breakdown, which makes it easier to plan a practice order once you've cleared Dad Battle.

Bopebeo: The First Real Test

Bopebeo is where the arrow charts stop being forgiving. The song opens with a slow, syncopated pattern that most beginners clear on Easy, but the second verse introduces quick double-tap arrows that catch players who haven't learned to release the previous note before pressing the next one. The track runs roughly 1 minute 45 seconds, and according to community reports on the Funky Friday Fandom wiki, the Hard-mode chart sits at around 120 BPM with a note density of 4-5 arrows per second at peak.

Players coming from the Funky Friday mashup mods catalog will recognize Bopebeo's rhythm immediately — it's been remixed more than almost any other FNF track, which means exposure to those mods can give you a leg up on the original chart.

Fresh: The Mid-Week Spike

Fresh is the most-played song in Week 1 and for good reason. The vocal hook is iconic, the BPM jumps to 130, and the chart introduces "roll" patterns — three or more arrows in rapid succession — that don't appear in Bopebeo. Community data suggests that roughly 60% of new players can clear Fresh on Normal within their first three attempts, but only about 15% can clear it on Hard on the first day.

The Fresh chart rewards players who watch the scroll rather than the opponent. Daddy Dearest's animations telegraph the next section of the song, but the actual arrow timing is more closely tied to the audio cues than the visual ones. If you've struggled with Fresh, try muting the visuals and listening for the bass drum hits.

Dad Battle: The Week 1 Closer

Dad Battle is the longest and hardest track in Week 1, clocking in at around 2 minutes 20 seconds with a BPM that climbs from 140 to 160 in the final verse. The chart includes sustained hold notes (where you hold an arrow for several beats), which is a mechanic that doesn't appear at all in Bopebeo. Holding notes requires both timing and stamina — you need to press the right arrow, hold it through the duration, and release it exactly on the next beat.

According to player reports on the Funky Friday subreddit, Dad Battle is the song where most players first encounter the "miss streak" penalty in Funky Friday's scoring system. Three consecutive misses in Hard mode will drop your combo multiplier, and on Dad Battle that means losing roughly 15-20% of your final score. The strategy is to play it safe on the first verse, build your combo, then push for accuracy on the final 160 BPM run.

Difficulty Ratings Across All Seven Weeks

While this guide focuses on Funky Friday Week 1 songs, it helps to know what's coming next. The table below shows the peak difficulty of each week's hardest track, plus how many songs are in that week's roster.

WeekOpponentHardest SongPeak BPMDifficulty (1-10)Track Count
Week 1Daddy DearestDad Battle16074 (+ tutorial)
Week 2Skid and PumpSouth16084
Week 3PicoPico16584
Week 4MomMonster (alt)17594
Week 5MonsterMonster18094
Week 6Senpai / SpiritSpirit200104
Week 7Animdude / CactusFourth Wall220103 (+ bonus)

If you want a more detailed look at the Funky Friday Week 2 songs lineup, the structure is similar — four tracks, escalating BPM, and a single boss opponent — but the visual gimmicks start piling on. By the time you reach Funky Friday Week 5 songs, you'll be dealing with Monster's full-screen distortion effects on top of an 180 BPM chart.

If you're just starting out, beginner-friendly picks like Finesse and Sway often come recommended in community guides, with the r/funkyfridayroblox subreddit compiling a helpful list of songs to practice in Funky Friday for newbs that highlights which Week 1 tracks are most forgiving for newcomers.

How the Difficulty Curve Works

Funky Friday's difficulty curve is roughly linear from Week 1 through Week 4, then jumps sharply at Week 5. The first four weeks each add about 10 BPM to the peak track, and the chart density stays relatively manageable. Week 5 doubles down on stamina — the Monster track is one continuous 3-minute-plus sprint with no breathers.

Week 6 introduces Spirit, which many community testers rank as the hardest song in the game before the Week 7 boss content. Spirit's chart reaches 200 BPM and includes visual filters that obscure the arrows for roughly 20% of the track. Funky Friday Week 6 songs are where most players hit their first hard plateau.

Funky Friday Week 7 songs are reserved for the true boss-tier content, including Fourth Wall at 220 BPM and the Cactus cactus-jam finale. If you've cleared Week 1 cleanly, you have the foundation — but the gap between Week 1's 160 BPM peak and Week 7's 220 BPM peak is enormous.

Practical Tips for Clearing Funky Friday Week 1 Songs

Learning the track list is one thing; actually clearing the songs is another. These tips are based on what experienced players report on the Funky Friday subreddit and Discord, and they apply whether you're playing on PC, mobile, or tablet.

Tip 1: Start on Normal, Not Easy

Easy mode in Funky Friday removes most of the chart density, which sounds helpful but actually backfires. The chart patterns in Easy are so simplified that the muscle memory you build doesn't transfer to Normal or Hard. Most experienced players recommend jumping straight to Normal for Bopebeo, then moving to Hard as soon as you can clear Normal with 90%+ accuracy.

Tip 2: Use the Practice Mode Speed Slider

Funky Friday includes a practice mode with a speed slider that lets you slow any track down to 50% speed. This is the single best tool for learning a hard chart. Drop Dad Battle to 70% speed, learn the pattern, then bump it up to 100% over the course of a few runs. According to community testing, players who use the speed slider clear new songs about 40% faster than players who attempt them at full speed from the start.

Tip 3: Watch the Arrows, Not the Opponent

The opponent's animations are fun to look at, but the actual arrow timing is tied to the audio track, not the visuals. If you watch the scrolling arrows at the top of the screen, you'll react faster than if you watch Daddy Dearest's reactions. This is a habit that pays off massively in later weeks when the opponent's animations get more distracting.

Tip 4: Don't Mash

Mashing — pressing all four arrow keys randomly in the hope of hitting the right one — is the most common beginner mistake. It works on Easy mode in the early songs, but it destroys your accuracy on Hard and it actively trains bad habits. The scoring system rewards accuracy over volume, so a clean 95% run beats a sloppy 100% run every time.

Tip 5: Build a Pre-Song Routine

The best Funky Friday players build a 30-second routine before each song: check the opponent, check the BPM, check the track length, and take one deep breath. This sounds trivial, but it cuts down on the "panic start" that costs most beginners their first combo of any new track.

Common Mistakes When Playing Funky Friday Week 1 Songs

Even after reading the track list, most beginners make the same handful of mistakes. Here's what to watch out for, organized by song.

SongCommon MistakeFix
BopebeoReleasing the arrow too early on hold notesWait for the hold-note tail to flash before releasing
FreshFocusing on the opponent instead of the arrowsWatch the scroll bar, not Daddy Dearest
Dad BattleMissing the BPM change in the final verseListen for the bass drop, then reset your timing
All Week 1Restarting the song on every missPush through the miss, protect your combo multiplier

The most expensive mistake is the last one. Funky Friday's scoring system penalizes restarts, not just misses. If you die halfway through Dad Battle and restart, you lose roughly 30% of your potential score compared to pushing through and clearing with a lower combo. This is a habit that needs to die in Week 1, because the later weeks are far less forgiving of mid-song restarts.

Frequently Asked Questions

How many songs are in Funky Friday Week 1?

Week 1 contains four playable boss-fight tracks — Bopebeo, Fresh, Dad Battle, and the post-defeat tutorial — plus a freeplay Tutorial track that doesn't count toward the boss fight. The full Week 1 roster therefore has 5 songs total if you count the tutorial, or 4 if you're counting boss-fight tracks only.

What is the hardest song in Funky Friday Week 1?

Dad Battle is the hardest Week 1 track, with a peak BPM of 160 and the most demanding chart in the week. It introduces hold-note mechanics that don't appear in Bopebeo or Fresh, and the final verse pushes the BPM up by 20 beats compared to the opening section.

Can I practice Funky Friday Week 1 songs before fighting Daddy Dearest?

Yes, every track in Week 1 is available in Freeplay mode from the moment you load the game, which means you can practice Bopebeo, Fresh, and Dad Battle on any difficulty before attempting the actual boss fight. The speed slider in practice mode lets you slow any track down to 50% speed for easier learning.

Do Funky Friday Week 1 songs appear in the Roblox song list catalog?

Yes, all four Week 1 boss-fight tracks are listed in the Funky Friday song list with their original FNF BPM and chart data. The Roblox port doesn't add any new Week 1 tracks, but the existing ones have been remixed and re-charted for the Funky Friday mashup mods, which adds dozens of community variants.

How do Funky Friday Week 1 songs compare to Week 7 boss content?

Week 1 peaks at 160 BPM with relatively simple chart patterns, while Week 7's Fourth Wall track reaches 220 BPM with full visual obstruction. The gap is roughly 60 BPM and several layers of chart complexity, so Week 1 is a true beginner track and Week 7 is endgame content.